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Building Find That Word: A tactile syllable puzzle game in React Native
•Emmanouil Athanasopoulos•1 min read•212 words
React NativeExpoGame DevelopmentWord PuzzleMobile
The Motivation Behind the Project
Find That Word is a relaxing word trivia game that breaks words into syllable tiles that players must assemble. The goal was to build a clean, family-friendly mobile puzzle game with zero unnecessary bloat and smooth tactile feedback. Available on the Google Play Store.
Core Features and Design Goals
- Syllable Tile Assembly: Players reconstruct target words from broken syllable bubbles guided by category clues.
- Tactile Haptic Feedback: Smooth selection transitions, tile popping feedback, and gentle soundscapes.
- Family-Safe & COPPA Compliant: Configured for children and general audiences with G-rated contextual ads only.
- Offline First: Fully playable without Wi-Fi or mobile data.
Technical Implementation
- Built with Expo Router and React Native, using a modular dictionary and category matrix stored locally for instant zero-latency loading.
- Integrated react-native-google-mobile-ads configured at initialization with
maxAdContentRating: MaxAdContentRating.G,tagForChildDirectedTreatment: true, andrequestNonPersonalizedAdsOnly: truefor Google Play Families compliance. - Engineered an offline sound manager with Expo Audio preloading crisp pop and chime cues without blocking UI threads.
The Technology Stack
Built with React Native, Expo SDK 52, TypeScript, react-native-google-mobile-ads, and RevenueCat for IAP ad-removal.
Final Reflections
Developing a family-friendly game reinforces the importance of code-level compliance, strict ad filtering, and tactile feedback. The game is live on the Google Play Store.